Remember that thing I said I'd try to do by the Easter weekend?
Well this is that.
It's not exactly what I was going to do, but that doesn't matter any more. Now it's just a testament to my ability to animate characters. And pokemon.
There needs to be more overlap with the breathing motions. The body should go up first and then a few frames later the arms and lastly the head; as such the body then comes down first, the arms second and the head last. Also the arms should come in as he breathes in and go out as he breathes out. (the ears can follow this pattern too, being even a frame later than the head)
The tail also doesn't look right; I think it's just too stiff. I might believe it if the highlights on the tail moved so that I could see that it's changing angle.
There needs to be more overlap with the breathing motions. The body should go up first and then a few frames later the arms and lastly the head; as such the body then comes down first, the arms second and the head last. Also the arms should come in as he breathes in and go out as he breathes out. (the ears can follow this pattern too, being even a frame later than the head)
The tail also doesn't look right; I think it's just too stiff. I might believe it if the highlights on the tail moved so that I could see that it's changing angle.
I always intended to draw more nido~ for that place, but I haven't got around to it...
Yet.